002
The High Seas
- The party arrived in Baldur's Gate nearly 24 hours after the destruction of the Lich's Tower with instructions to meet Syndra Silvane at her residence in town. Given the late nature of the day, the party first opted to head to the Low Lantern Tavern, where they could sleep for the night, unwind, as well as potentially find a guide to the peninsula of Chult.
- #GetToChult At the Low Lantern Tavern, they encountered a tortle named Moorvark--a native of Chult--who agreed to be the navigator on Captain Curry's ship in exchange for 50gp. The party attempted to haggle with Moorvark but was unsuccessful and agreed to his terms.
- After settling in at the tavern, the party engaged in a number of diversions including: Captain Curry hiring a prostitute for the night and buying questionable potions of sexual vitality at a magic shop; Zinyra attempting to find the Temple of Helm in the middle of the night and getting hopelessly lost (and rescued by Vivi); Captain Curry losing a game of Baldur's Bones in the tavern while Zinyra profited from his loss.
- #FlamingFist The following morning the party set off to Syndra Silvane's home in the Upper City. They were stopped at a checkpoint by a group of Flaming Fist mercenaries. Vivi snuck past them undetected, while in the process stealing a love letter from the pouch of one of the mercenaries signed by Korhie Donadrue. Zinyra successfully threatened them with her righteous fury and devotion to Helm. The rest of the party just gave them the letter from Syndra that allowed them to pass into the Upper City without issue.
- #GetToChult #Harpers #MerchantPrinces Upon arriving at her manor, Syndra Silvane gave the party a brief primer on what to expect in the jungles of Chult as well as a valuable map of the region. She gave them an additional potion of healing and sent them by boat - asking the party to seek out Wakanga O'tamu, one of the powerful Merchant Princes in Port Nyanzaru and ally to the Harpers.
- #GetToChult The party set sail on Captain Curry's ship the Ruthless - so named because the Captain's wife, Ruth, hated to sail. Moorvark revealed to the party that they needed to get tribute to Aremag the Dragon Turtle.
- On the first day of sea travel, the party encountered a fey creature lost at sea called a Quickling. Vivi lost to the Quickling in a race. Out of pity, the creature left Vivi a potion to help her go faster.
- #battle #GetToChult On day two, the party encountered a group of Kuo-toa pirates on Di K'bute Atoll. They raided the kuo-toa hideout in order to get treasure for Aremag's tribute. After disarming a trapped chest and recovering the loot, the party set sail once again toward Chult.
XP
- N/A (Pre-PF2 refresh)
Loot
- N/A (Pre-PF2 refresh)
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