Merchant Princes
Seven merchant princes rule Port Nyanzaru, each one with an equal vote in matters of state. All are Chultan. Their single qualification is that they’re the seven richest people in the city. The merchant princes have specific monopolies on all merchandise sold in the city.
Members
Happenings
§ | Interactions |
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013 | #MerchantPrinces After the undead attack on Port Nyanzaru, the party and Soshen O'tamu return to Wakanga O'tamu's villa. They meet with Wakanga and Syndra Silvane. Wakanga is furious and believes his son was targeted by forces within the city. The party learns that Soshen's guard posting was changed last minute to be outside the city gates during the attack. Wakanga believes it could be retribution over bringing the evidence of Kwayothe's treachery to Goldenthrone. |
013 | #MerchantPrinces With the party's heroic deeds against the undead, the party learns the merchant prince Jobal has waived his fees and granted them a Charter of Exploration. |
011 | #MerchantPrinces #StopTheDeathCurse #TheMissingHarper #HelpingZitembe The party finishes day 1 of the Ofala festival and returns to Wakanga O'tamu's villa. They find Syndra Silvane waiting for them alongside Wakanga. They update her on their current quests: the missing Harpers contact Soggy Wren; the Red Wizards looking for the Soulmonger and Artus Cimber; and their lead on Grandfather Zitembe being able to possibly help them divine the Soulmonger's location. She encourages them to continue their search. |
010 | #AlmirajCup #MerchantPrinces The closing ceremonies occur. Ekene-Afa, one of the Merchant Princes, awards the party with the 1st place gold prize. She also gives Sivan a magical bow and Vivi a magical rope for being the crowd favorites during the tournament. |
009 | #TakeDownKwayothe #MerchantPrinces The party has a tense exchange in the courtyard, as Selu accuses them of being involved in Kwayothe's murder. Wakanga O'tamu intervenes on the party's behalf and extricates them as the authorities arrive. |
009 | #TakeDownKwayothe #MerchantPrinces Wakanga O'tamu invites the party to stay the night as his villa. On the way to his place, they tell him about the documents they found outlining Kwayothe's betrayal of the other Merchant Princes. |
009 | #TakeDownKwayothe #MerchantPrinces The following morning, the party meets with Jessamine. They make the case for keeping the documents with Wakanga O'tamu as evidence in front of the Goldenthrone. Jessamine agrees so it doesn’t appear she was involved in the acquisition of the documents. |
009 | #TakeDownKwayothe #MerchantPrinces #RedWizards #HelpingZitembe Jessamine gives the party gold, a pair of magic boots and information about the Red Wizards of Thay. She tells them they are here primarily because of the Death Curse. She says they are also looking for the Crimson Demon clan leader Artus Cimber, due to the rumor of a powerful artifact in his possession. She also promises to drive the Red Wizards out of the city in order to aid Grandfather Zitembe. |
008 | #TakeDownKwayothe #FlamingFist #PiratesOfChult #MerchantPrinces Megamen finds a map of Jahaka Anchorage and documents showing correspondence with Liara Portyr, the Flaming Fist in charge of Fort Beluarian. These missives describe in detail Kwayothe’s coordination with both the Flaming Fist and the pirates to undermine Port Nyanzaru and the other Merchant Princes. |
007 | #MerchantPrinces Ladmon meets Wakanga O'tamu, one of the Merchant Princes. They discuss albino dwarf things before Ladmon mentions the Harpers. Wakanga asks him to come by his villa some time after the Gala to discuss the Harpers further as they may have shared interests. |
006 | #MerchantPrinces The party receives a letter requesting an audience with Jessamine, one of the city's Merchant Princes, who was impressed by their prowess at Executioner's Run. The party heads toward the Merchants' Ward with plans to meet Jessamine and then Grandfather Zitembe at the Temple of Savras. |
006 | #TakeDownKwayothe #DeathCurse #MerchantPrinces Jessamine meets the party. They notice she is afflicted by the Death Curse. She provides some political context, stating that Port Nyanzaru's independence was recent and there are elements within the city trying to undermine that. She asks the party to find evidence that Kwayothe is working with the Flaming Fist to re-exert colonial control of the city. In exchange, she offers resources and favor for their investigation. |
006 | #TakeDownKwayothe #MerchantPrinces The party accepts the offer and Jessamine provides details of an upcoming Gala being hosted by Kwayothe in celebration of Chultan Independence. She advises the party to scout Kwayothe's Villa and to be mindful of her two consorts, Ixis and Indar, who appear to be more than meets the eye. She suspects any evidence would be kept in Kwayothe's personal library or master bedroom. |
004 | #battle #ExecutionersRun #MerchantPrinces With the day's gauntlet being overseen by the Merchant Prince Jessamine, the party successfully battles its way through a series of traps, obstacles and monsters before reaching the end with no fatalities - a first in the Run's history! This impressed Jessamine. |
002 | #GetToChult #Harpers #MerchantPrinces Upon arriving at her manor, Syndra Silvane gave the party a brief primer on what to expect in the jungles of Chult as well as a valuable map of the region. She gave them an additional potion of healing and sent them by boat - asking the party to seek out Wakanga O'tamu, one of the powerful Merchant Princes in Port Nyanzaru and ally to the Harpers. |